Ich habe mich mal hingesetzt und mir Gedanken über meine Website gemacht und bin dabei zum Entschluss gekommen, dass WordPress für mich zu überladen ist und ich nur am Updates installieren und sonst nichts weiter machen bin. Daher dachte ich mir, ist es Zeit, mal etwas einfacheres auszuprobieren - a...

I found myself trying to write code for navigating in hierarchy like manner in Unitys Inspector (RuleSet -> Entity -> Component -> More To Come) today. First thought I had: Just put a reference field into every single scriptable object and your done ... well no.

I had the pleasure of creating loads of garbage while trying to decouple things with just a single, simple thing: Events. As Jackson Dunstan has shown C#-Events are heavily allocating memory and thats a unwanted pitfall in game programming. Creating 4000 objects on the fly with event allocation an...

Some times you write classes, inherit from them and create properties to cast things from base class to your known types.

So there's a new year and I thought of "what can I post to help developers out there in the wild". And here's my solution: Some useful helpers bringing me through each day of developing my final project. It's nothing very special but some very cool extensions for extending factory methods and stuff....